How fast is a cricket ball? Speeds by type of bowler, from hand to bat

By Rishi Gupta and Pradaksh Prasun · Published

A cricket ball leaves the hand at roughly 64–84 km/h from elite finger spinners, about 108 km/h from senior club pace bowlers and 122–127 km/h on average from elite men’s fast-bowling squads in testing. Cricinfo’s speed list, by its own admission arbitrarily, treats 140 km/h as fast, and the fastest recognised delivery is 161.3 km/h. The ball is quickest at release and slows through the air and again at the bounce.

Cricket ball speed by type of bowler

Each row is what a tested group bowled in a published study, or a widely quoted reference point, from the slowest bowlers to the fastest. The study figures are measured at or near release in testing, not read off a broadcast speed gun, and the groups were selected bowlers, so read them as what good bowlers of each type achieve.

Juniors are left out because their speed rises steeply with age; average bowling speed by age collects the junior studies.

Cricket ball speed by type of bowler
Bowler typekm/h (mph)Who was measuredSource
Leg-spinners and off-spinners, district levelAbout 67 (41.6)District-level spinners; both groups bowled at about the same speedBeach, Ferdinands and Sinclair 2014
Off-spinners, high-performance and elite67.1 and 75.1 (41.7 and 46.7)Off-break by a high-performance group and an elite groupChin et al. 2009
Finger spinners, elite64–84 (39.8–52.2)23 elite English finger spinners; range across the groupSanders, Felton and King 2018
Women pace bowlers, high-performance82.8 (51.4)11 Irish bowlers; range 73.1–95.0Lyons et al. 2023
Women fast bowlers, elite100.4 (62.4)20 elite bowlers in England: national senior, A or under-19 squad members or professionals; tested indoorsFelton et al. 2019
Senior club pace bowlers108 (67.1)16 New Zealand club bowlers, radarPetersen et al. 2004
Men’s first-class and elite fast bowlers122–127 (76–79)Squads in Australia, England and South Africa; England’s elite group ranged from 118.1 to 142.9 (73.4–88.8)Pyne et al. 2006; Worthington et al. 2013; Wormgoor et al. 2010; Kiely et al. 2021
‘Qualified fast’, ‘genuine speedster’, ‘express pace’140, above 145, 150 (87, 90, 93)Labels, not measurements; the unofficial list calls its 140 km/h line arbitraryCricinfo international speeds list
Fastest recognised delivery161.3 (100.2)Shoaib Akhtar v England, Newlands, 22 February 2003Guinness World Records
Group averages or ranges from testing unless stated; a single fastest ball reads higher than an average. mph = km/h × 0.621371.

How a cricket ball slows from hand to bat

A ball is fastest as it leaves the hand. Air resistance slows it all the way down the pitch, and it loses more speed when it bounces. Two published estimates agree about the air and disagree about the bounce.

Writing for Sky Sports, the statistician Benedict Bermange says a 90 mph (145 km/h) delivery drops to about 80 mph (129 km/h) before pitching and to 72 mph (116 km/h) once it has hit the pitch: by our arithmetic, about 11% lost in the air and another 10% at the bounce.

Rod Cross, a physicist at the University of Sydney, estimates that air resistance slows the ball by about 12% by the time it lands, which agrees, but that it loses a further 30% or 40% at the bounce, depending on the speed of the pitch and the angle at which the ball lands. In his example, a ball bowled at 150 km/h arrives at the batter’s end about 0.46 s later, travelling at about 85 km/h.

So the two estimates agree on roughly a tenth lost in the air and disagree about the bounce. That is why our bowling speed calculator applies no correction to a frame count, and why a speed shown on television, which is a release speed, is the highest figure you will see for any delivery.

How much speed a ball loses: two published estimates
EstimateAt releaseBefore the bounceAfter the bounceSource
Bermange (example)145 km/h (90 mph)129 km/h (80 mph), about 11% lower116 km/h (72 mph), about 10% lower againSky Sports (2020)
Cross (estimate)150 km/hAbout 12% lower: about 132 km/h30–40% lower again; about 85 km/h at the batter’s end, 0.46 s after releaseCross, University of Sydney
The percentages for Bermange’s example and the 132 km/h for Cross’s are our arithmetic from their figures.

How long a batter has to react

At 140 km/h a ball released about 18.5 m from the batter’s stumps would reach them in 0.476 s if it kept its speed. Two things change that: the ball slows after release, which adds a little time, and the batter usually meets it at or in front of the popping crease, 1.22 m before the stumps, which takes some away. The table shows the times at several speeds.

Reaction takes up a large share of that time. Filmed batting on a specially prepared pitch that made the ball move unpredictably, international batters showed reaction times of around 200 ms, similar to those measured in the laboratory (McLeod, 1987). In 200 ms a 140 km/h ball travels about 7.8 m, by our arithmetic. A good length for a quick bowler is traditionally about 6–8 m from the stumps (Leamon, 2018); at 140 km/h the ball would cover that last stretch in 0.15–0.21 s if it kept its speed, about one reaction time. The speed lost at the bounce adds some time, by an amount the two estimates above disagree on, but a batter who waited for the bounce before starting to react would still be short of time.

Batters cope by predicting. Recording their eye movements, Land and McLeod (2000) found that batters see the ball for little more than half a second, make a predictive eye movement to the place where they expect it to bounce, and then follow it for 100–200 ms after the bounce. A short delay before that first eye movement distinguished good batters from poor ones.

Time for the ball to reach the batter at different speeds
km/h (mph)m/sTo the batter’s stumps (18.5 m)To the popping crease (17.3 m)Distance covered in 200 ms
75 (46.6)20.80.888 s0.830 s4.2 m
100 (62.1)27.80.666 s0.623 s5.6 m
120 (74.6)33.30.555 s0.519 s6.7 m
140 (87.0)38.90.476 s0.445 s7.8 m
160 (99.4)44.40.416 s0.389 s8.9 m
Our arithmetic, assuming the ball keeps its release speed, which it never does, so real deliveries take a little longer. 18.5 m is roughly release to the batter’s stumps on a full pitch; 17.3 m stops at the popping crease, 1.22 m in front of them (Law 7). 200 ms is the reaction time McLeod (1987) measured in international batters.

Why speed matters for swing and spin

Speed decides which way a ball can swing. In the wind-tunnel tests R. D. Mehta reviewed in 2000, the sideways force on the ball was greatest at about 30 m/s (108 km/h), with the seam angled at 20° and about 11 revolutions a second of backspin, and it fell away quickly at higher speeds. A new four-piece ball swung the other way, reverse swing, above about 80 mph (129 km/h), and a ball with an estimated 100 overs of wear did so from about 65 mph (105 km/h) (R. D. Mehta, 2000). The detail is in swing and seam bowling.

Spinners bowl far slower and rely on revolutions: 23 elite English finger spinners put about 24–36 revolutions a second on the ball at roughly 64–84 km/h (Sanders, Felton and King, 2018). Speed still separates levels. Elite off-spinners bowled the off-break both faster and with more spin than a high-performance group, at 75.1 against 67.1 km/h and 26.7 against 22.2 revolutions a second (Chin and colleagues, 2009). Grips and the main deliveries are in spin bowling types and grips.

Release speed, average speed and why the numbers differ

Speeds on television are release speeds. A radar gun reads the ball at or just after release, when it is fastest, and camera systems use the start of the flight too. Explaining a faulty reading in IPL 2013, Hawk-Eye said its four tracking cameras record about 72 frames of a delivery on average, and that only the first two, the earliest before friction has slowed the ball, give the speed.

Radar has its own errors. The radar gun in one 2024 study was accurate to ±3%, which the authors put at about ±1 m/s, roughly ±3.5 km/h, at the speeds they recorded. A gun reads only the part of the ball’s speed along its own line of sight: Cross works out that a 100 mph ball travelling 5° off the gun’s line reads 99.6 mph, and that the ball slows by about 0.6 mph in its first metre, and he suggests quoting every recorded speed as plus or minus 1 mph, or whatever the margin of error is.

A phone frame count measures something else: the ball’s average speed over the distance you count, slowing and bounce included, so it reads lower than a radar or broadcast figure for the same ball. Compare a frame count only with other frame counts measured the same way.

How to measure ball speed

Without a radar, film the delivery side-on in slow motion with the stumps in view and count the frames from release to the batter’s stumps: how to check bowling speed on your phone explains the set-up, and the free bowling speed calculator does the arithmetic with an error band. Apps that time the ball for you, from manual frame marking to automatic tracking, are compared in our guide to ball speed meter apps.

Stance Cricket, our web app, finds the ball and the stumps in each frame of an uploaded phone clip and takes its scale from the stumps, whose size Law 8 fixes (71.12 cm tall, 22.86 cm wide), so no pitch length has to be assumed. It returns the speed and the line and length the ball pitched on. It is in closed beta; you can join the waitlist.

The fastest balls

Guinness World Records recognises Shoaib Akhtar’s 161.3 km/h (100.2 mph) for Pakistan against England in 2003 as the fastest delivery, and Mitchell Starc’s 160.4 km/h against New Zealand in 2015 as the fastest in a Test match. The full list, the IPL’s quickest balls and the speed-gun readings that were never real are in the fastest balls in cricket.

Common questions

How fast does a spinner bowl?
Much slower than a pace bowler. In published testing, 23 elite English finger spinners released the ball at roughly 64–84 km/h (40–52 mph), and district-level leg-spinners and off-spinners both averaged about 67 km/h. In another study, elite off-spinners bowled the off-break at 75.1 km/h against 67.1 km/h for a high-performance group, and with more revolutions.
How fast is a cricket ball when it reaches the batter?
Slower than when it left the hand, by an amount that is not settled. Sky Sports’ Benedict Bermange gives the example of a ball released at about 145 km/h travelling at about 129 km/h before it pitches and 116 km/h after. The physicist Rod Cross estimates a similar loss in the air but a further 30–40% at the bounce, so that in his example a ball bowled at 150 km/h arrives at about 85 km/h.
How long does a batter have to react to a fast ball?
At 140 km/h, under half a second: the ball would cover the 18.5 m from release to the batter’s stumps in 0.476 s if it kept its speed, and the batter usually meets it before the stumps. International batters’ reaction times are around 200 ms, so they rely on prediction: they make an eye movement ahead of the ball to where they expect it to bounce, then follow it for 100–200 ms after the bounce.
What is 140 km/h in mph and m/s?
140 km/h is 87.0 mph and 38.9 m/s. Multiply km/h by 0.621371 for mph, or divide by 3.6 for metres per second. At that speed a ball would cover 18.5 m, roughly release to the batter’s stumps, in 0.476 s. It is also where Cricinfo’s unofficial speed list draws its line for a fast bowler, a line its compiler calls arbitrary.

Sources